Tuesday, February 20, 2018

On to the Top 8!

OK Artisans. Emails went out today whether you've made it to the show. If you made it this far and got cut today, you have our deepest condolences, but making it this far demonstrates you know way more about magic than anyone has any business knowing, and I like your chances in the GDS4.

If you did make the top 8, CONGRATULATIONS and we know you can't confirm it, but we're rooting for you to go all the way.

If you did get cut and want to commiserate, this is the place to do it. If you want to show off your design test so we can see what a great asset you would be to R&D, this is also the place to do it. If you want to write postmodern poetry, this isn't the place to do it, but I sure can't stop you.

Lessons from the Exam


Lessons from the Exam
By Jim Harbor

Welcome Artisans, I hope I find you well. The GDS3 has stoked a fire under the custom magic community and I am glad to see it making all of us better designers, regardless of how well we placed. In the spirit of that, I am going to take a look at some of the trickier questions from the GDS3 exam. Instead of looking at just the right answer, I’m going to break down exactly what WOTC was testing; what they see as the signs of a good designer. Hopefully the takeaway from these questions will help us all tune up our design skills.

Friday, February 16, 2018

Weekend Art Challenge 021618 - nJoo

Click through to see the requirements for your design test, due Monday morning. Every submission warrants feedback, which you may use to revise your submission any number of times. I will aim to review the most recent submission from each designer.

Thursday, February 15, 2018

CCDD 021518 - Mechanic "Improvements" and Monocolor Draft

I've been contemplating the problem of mono-color archetypes in draft. The biggest issue is that roughly 20% of a pack will be of that color/usable in your deck, whereas if you're drafting two colors your card selection increases to 40%. Incentivizing at least some of the people sitting around the table to draft mono is a tricky thing for a designer to do.

Wednesday, February 14, 2018

CCDD 021418 - Rashka, the Slayer and Autumn Willow

I've been thinking about Legendary Matters as a theme for a dumb vanity project I'm working on, and have been trying to come up with a Marquee mechanic to highlight that element of the design. Specifically, I want to get a sense of passing a destined role from generation to generation. I came up with these absurdly long mechanics.

Tuesday, February 13, 2018

CCDD 02132018 - DFC Evolution

KingRitz's submission over the weekend had me thinking about DFCs that could just straight-up be cast on either side.

Friday, February 9, 2018

Weekend Art Challenge 020918 - xenocry

Click through to see the requirements for your design test, due Monday morning. Every submission warrants feedback, which you may use to revise your submission any number of times. I will aim to review the most recent submission from each designer.